HICSS-45 Call for papers for the minitrack on:
CREATIVITY AND INNOVATION IN TEAMS AND ORGANIZATIONS
Part of the Collaboration Systems and Technology Track
of the Forty-Fifth Annual
Hawai'i International Conference on Systems Sciences (HICSS)
Maui, HI - January 4 - 7, 2012
Papers are invited for the minitrack on "CREATIVITY IN TEAMS AND
ORGANIZATIONS" as part of the Collaboration Systems and Technology Track at
the Hawaii International Conference on System Sciences (HICSS).
Innovation is a critical force in organizational performance and survival.
Changes in technology, globalization, and increased competition have all
created an environment in which creativity and innovation are needed in
order to cope with situational and economic pressures and frequent changes.
Designers and Developers of organizational systems must therefore innovate
almost continuously to keep the organization aligned with such changes.
Creativity is a critical pre-condition for innovation. Generating novel and
creative ideas are the key to innovation and growth in every organization
today. Providing employees, customers and partners with tools to think
creatively has been proven to increase innovation in organizations. Research
shows that organizations which have established skill-bases and tools for
creativity outperform the competition in terms of revenue, rolling out new
products, innovation and growth. Though organizations deploy groups for most
creative processes, there has been little research in the area of group
creativity. Most creative research is focused on individual factors
affecting creativity. Many challenges that arise from pursuing creativity in
teams remain unexplored.
This minitrack provides one of the key international platforms on which the
following issues can be discussed:
1. Methods & techniques to improve creativity in co-located and
distributed groups
2. Design and Evaluation of Systems and technology for enhancing
creativity
3. Challenges and opportunities for creativity in teams
4. Theoretical foundations for creativity at individual, group and
organizational levels
5. Practical approaches to foster creativity at individual, group and
organizational levels
6. The creation and implementation of innovations in teams and
organizations
7. Factors affecting creativity in teams and organizations
8. Building team-based organizations
9. Multi-level issues of creativity in teams and organizations
10. Research linking individual creativity to group level creativity and
organizational level innovation
11. Multi-disciplinary approaches to creativity
12. Creative collaboration between business partners and customers (e.g.
co-creation of products and services)
Thus, papers are welcome that contain original ideas on how to improve
creativity and innovation through all phases of problem-solving:
Understanding a problem, devising potential solutions, evaluating
alternatives, making choices, making plans, taking action, and after-action
review. We seek papers that suggest methodical, technical, theoretical, or
practical improvements for realizing creative ideas in the workforce as
innovations, for an organization cannot benefit from its creativity until
its ideas are implemented.
There are no preferred methodological stances for this minitrack: this
minitrack is open to both qualitative and quantitative research, to research
from a positivist, interpretivist, or critical perspective, to studies from
the lab, from the field, design-oriented or developmental in nature.
Themes and topics of relevance to this minitrack include, but are not
limited to (related topics not listed are especially welcome):
Creativity techniques and approaches
Creativity methods & techniques to improve creativity in co-located
and distributed groups
Measuring the effectiveness of creativity techniques and approaches
Creativity in patterns of collaboration (divergence, convergence,
organization, evaluation, and consensus building)
Reusability, trainability, predictability, and transferability of
creativity techniques and approaches
Capturing best practices on creativity
Analyzing the nature of the evolving artifacts
Tools, technologies, and contexts to support creativity
Theories, guidelines, and strategies for designing creative
technologies and systems
Proof of concepts examples of breakthrough technologies and
systems supporting creativity
Use of visualization tools for enhancing creativity
Role of HCI in creativity processes
Physical and electronic environments to support creativity
Idea management tools
Technologies that support creativity in specific critical
collaboration processes, e.g.
Requirements specification & analysis
Focus groups
Delphi processes
Collaborative planning
Strategy building
Collaborative writing
Communities and Web 2.0
Mobile Creativity
Creativity in teams and organizations
Analyzing the nature of creative teams and its evolving processes
Training work group members and work group leaders to think and act
creatively
Innovation management in collaborative contexts
Success factors for diffusing creativity techniques, approaches, and
technologies in organizations
Factors affecting creativity in teams, organizations, and value
networks
Building team-based organizations
Challenges and opportunities for creativity in teams
Practical approaches to foster creativity at individual, group and
organizational levels
Theories on collaborative and organizational creativity
Studies on the efficacy of interventions intended to introduce
creativity approaches and technologies in an organization
Personal and group traits affecting creativity
Enhancing creativity by appropriate knowledge management
Creativity in communities and user-generated content
Creativity in the enterprise 2.0
Creativity in ad-hoc-groups
Creativity in distributed work groups and processes
Theoretical issues in creativity and innovation
Theories of creative problem solving
Theories of creative decision making
Creativity in different socio-cultural environments
Effects of organizational culture on creativity
Frameworks for evaluating creativity in the field and in the lab
Theoretical approaches to understand the effect of individuals,
teams, organizations, and the broader environment on creativity
Instruments and measurements for creativity and innovation
Group tasks to study creativity
Theoretical relationships between creativity and organizational
productivity
MINITRACK COORDINATORS:
Roni Reiter-Palmon
University of Nebraska at Omaha
Department of Psychology
Director of Research, The Center for Collaboration Science
1110 South 67th street, Omaha, NE 68182-0116 USA
Phone: (402) 554-4081
E-mail:
rreiter-palmon@mail.unomaha.edu
Triparna de Vreede (primary contact)
University of Nebraska at Omaha
Department of Psychology
Research Associate, The Center for Collaboration Science
1110 South 67th street, Omaha, NE 68182-0116 USA
Phone: (402) 554-2557
E-mail:
tdevreede@mail.unomaha.edu
Gerhard Schwabe
University of Zurich
Department of Informatics
Chair of Information Management
Binzmühlestrasse 14, CH-8050 Zürich
Tel: +41-44-63-5 43 05
Email:
schwabe@ifi.uzh.ch
The purpose of HICSS is to provide a forum for the interchange of ideas,
research results, development activities, and applications among
academicians and practitioners in computer-based systems sciences. The
conference consists of tutorials, advanced seminars, presentations of
accepted papers, open forum, tasks forces, and plenary and distinguished
guest lectures. There is a high degree of interaction and discussion among
the conference participants because the conference is conducted in a
workshop-like setting.
Instructions for submitting papers:
1. Submit an electronic copy of the full paper, 10 pages including
title page, abstract, references and diagrams using the review system
available at the HICSS site -
http://www.hicss.hawaii.edu/, make sure that
the authors names and affiliation information has been removed to ensure an
anonymous review.
2. Do not submit the paper to more than one minitrack. The paper should
contain original material and not be previously published or currently
submitted for consideration elsewhere.
3. Provide the required information to the review system such as title,
full name of all authors, and their complete addresses including
affiliation(s), telephone number(s) and e-mail address(es).
4. The first page of the paper should include the title and a (max)
300-word abstract.
DEADLINES:
May 15: OPTIONAL: Abstracts submitted to Minitrack Chairs
for guidance, indication of appropriate content and to receive instructions
on submitting full paper.
June 15: Full papers uploaded in the directory of the
appropriate minitrack.
August 15: Notification of accepted papers mailed to authors.
September 15: Accepted manuscripts, camera-ready, uploaded;
author(s) must register by this time.
Send all correspondence related to this minitrack to:
Triparna de Vreede
University of Nebraska at Omaha
Department of Psychology
Research Associate, The Center for Collaboration Science
1110 South 67th street, Omaha, NE 68182-0116 USA
Phone: (402) 554-2557
E-mail:
tdevreede@mail.unomaha.edu
Triparna
=================================
Triparna de Vreede, MBA, MS-MIS.
Research Associate,
Center for Collaboration Science,
Department of Psychology,
University of Nebraska at Omaha
tdevreede@unomaha.edu
=================================
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